17 thoughts on “iPhone Development Tutorial – 20 – Finishing the Program with Bigger Buttons

  1. hardwiring numbers like that is really bad since screen sizes can change as new devices come out. you really would want to set the size relative to the view size and in ratios…

  2. this approach is not feasible for more complex UIs. Aren’t there layouting containers, such as an evenly spaced grid?

  3. forgive me bucky, but i just skipped this. too long of a code for a code i probably wont use. Thanks for all your other great videos!

  4. Withe the @synthesize section, you don’t have to have one for each variable that you define. What worked for me is:
    @synthesize button1, button2, button3, button4, button5, button6;

  5. QUESTION: can i decompose an app to its code?
    just like i do with an online page- i can obtain its HTM source and edit it to make another page?

  6. Bucky, I enjoy going through your tutorials but i just noticed something.

    When you build and run this app. It works fine in portrait then landscape modes but if you go back to portrait you loose the bottom two buttons. It seems to get stuck in the else statement and it doesn’t bring back buttons 5 & 6.

    Any ideas on how to fix this bug?

  7. @CyThemes that book series is great. Information is information. But Bucky is a great teacher. That’s why it’s better.

    And guess what, that book must have followed some other tutorials or documentation somewhere else.

  8. @VersatileGamez That is exactly what I am doing. I actually read the chapter first, then I watch the videos to reaffirm everything! Seeing it in motion makes the concepts much easier to follow! I only wish I could read the chapters as fast as he does the videos… 😉

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